Dice!_OS
A downloadable game for Windows and macOS
Roll the dice and compare the numbers. Sounds simple, but how can you keep winning?
The puzzles may be quite challenging, so I strongly recommend reading the following advice and hints.
General advice (Click)
The results of dice rolls are generated using pseudo-random number generators, which are related to certain numeric values in the operating system. Your opponent knows this and uses it to manipulate the outcome of the dice rolls.
There is a cyclical mapping like this: for example, in the operating system, the number 5 corresponds to a die face of 6, while the number 6 corresponds to a die face of 1, and so on. Keep trying and observe the connections between the numbers.
Hints for Level 1 (Click)
There are no special rules. Just use your fortune!
Hints for Level 2 (Click)
Move the cursor to the upper right corner, click the maximise button, and then read README.txt on the desktop. It reveals that there may be some connection between the number on the dice and the current time. Pay attention to the time in the lower right corner.
Hints for Level 3 (Click)
Click the 'Start' button in the lower-left corner, then open the Debugger. When your opponent takes their turn, don't do anything. Watch what changes occur in the Debugger.
Hints for Level 4 (Click)
Check your taskbar. Do you see a text editor window? What effect might the number of characters entered in it have?
After your opponent types characters into the text editor but before they roll the dice, there is a brief pause during which you can perform certain actions.
Hints for Level 5 (Click)
Check the Start menu. What's there that hasn't been used yet?
In this level, there's no way to freely control the die to show any number you want, and your opponent can't cheat either (so if you are lucky enough, you can beat this level without any trick like in Level 1). However, you do have a way to make the die show a specific value.
Published | 3 days ago |
Status | Released |
Platforms | Windows, macOS |
Author | Wirelesseye |
Genre | Puzzle |
Tags | 3D, Dice, Pixel Art, Short, Singleplayer |
Comments
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I like the concept of this game being tied to the the concept of the pseudo-random nature of RNG. It actually took a few tries before I could get past level 1 due to the randomness of it - maybe make it impossible to fail that level so the player "gets to" the good bits quicker. Without spoiling anything for the other players, the first reveal was really really cool and drew me right back in just as I was going to exit the game. Overall, I love the game!